AI Insights · Timothy · March 2025
Top 5 Slime Games on iOS in Turkey: Q1 2025 Performance
Discover the performance trends of the top 5 slime games on iOS in Turkey during Q1 2025, including download, revenue, and active user metrics.
In the first quarter of 2025, the top 5 slime games on iOS in Turkey showcased varied performance metrics, reflecting different trends in downloads, revenue, and active users.
PlaySlime:Slime Simulator Game from Slime Simulator Studio saw a steady weekly revenue, peaking at approximately $1.4K at the start of January and gradually declining to $1.2K by the end of March. Weekly downloads fluctuated, reaching a high of about 2.2K in late January, while weekly active users increased from 14K to over 15.5K by the end of the quarter.
Super Slime - Black Hole Game by Supercent, Inc. had minimal revenue, with a slight uptick in March. Weekly downloads peaked at over 2.2K in late January but declined to around 842 by the end of March. Active users experienced a decline from 5.9K to 3.5K over the quarter.
Bruno - My Super Slime Pet from Dramaton LTD had negligible revenue. Downloads started at 649 and decreased to 316 by quarter's end, while active users remained stable, ending the quarter at 16.2K.
Super Slime Simulator, also by Dramaton LTD, had minimal revenue. Downloads remained relatively stable, with a slight increase to 611 in late March. Active users fluctuated but ended the quarter at 2K.
Lastly, My Talking Slimy: Slime Cat 3D by Pixeland LLC recorded consistent weekly revenue, peaking at $269 at the end of March. Downloads peaked at 1K in January but fell to 164 by March's end. Active users remained around 1.4K throughout the quarter.
These insights are derived from Sensor Tower data, offering a glimpse into the performance of popular slime games in Turkey. For more detailed analysis and insights, visit Sensor Tower.